Golang pass by reference vs pass by pointer explained 2025
Added 'vs' to clarify the comparison, included 'explained' for more educational content, and added the current year for the most up-to-date information.
In Go (Golang), understanding how functions handle variable passing—specifically pass by reference and pass by pointer—is essential for effective programming. This concept significantly impacts memory management and performance in applications.
In Go, all function parameters are technically passed by value, meaning that a copy of the variable is made in the function's memory space. This behavior is crucial as it avoids unintended modifications to the original variable outside the function's scope.
For example, when passing a basic type like an integer or a string, a new copy of that value is created for the function to use:
func modifyValue(val int) {
val = 10 // This change does not affect the original variable outside
}
func main() {
num := 5
modifyValue(num)
fmt.Println(num) // Outputs: 5
}
While straightforward, pass by value can lead to inefficiencies, particularly when dealing with larger data structures like slices or maps. Copying large data can be computationally expensive and waste memory resources.
Since Go only passes values, when we use pointers, we effectively simulate pass by reference by passing the memory address of a variable. A pointer in Go is a variable that stores the address of another variable, allowing direct manipulation of the original variable’s value.
For instance:
func modifyValuePtr(val *int) {
*val = 10 // This change affects the original variable
}
func main() {
num := 5
modifyValuePtr(&num) // Pass the address of num
fmt.Println(num) // Outputs: 10
}
In this example, &num provides the address of num, and *val dereferences the pointer, allowing the function to modify the original integer.
Using pointers has several advantages:
While Go doesn’t have a traditional pass by reference like languages such as C++ or Java, using pointers mimics this behavior. Here are the contrasts between the two methods:
| Aspect | Pass by Value | Pass by Pointer |
|---|---|---|
| Memory Usage | More memory due to copying large data | Efficient, only address is passed |
| Mutability | Original data remains unchanged | Original data can be modified |
| Complexity | Simpler and safer for small data | Requires pointer management |
| Usage Scenario | Small structs, basic types | Large structs, mutable data |
In Go, while all parameters are passed by value, using pointers can simulate pass by reference, allowing for modifying the original variable and optimizing performance with large data types. By understanding when to use pass by value versus pass by pointer, developers can write more efficient and effective code. For larger structures or when the need for mutability arises, passing pointers is generally the favored approach, smoothing the path for resource-efficient programming in Go.